[Icacogvis] Geo xR workshop at AGILE
Klippel, Alexander
alexander.klippel at wur.nl
Wed Mar 5 18:18:47 CET 2025
Dear Colleagues,
We are excited to announce the second Geo xR workshop as part of our AGILE initiative. Apologies for x-postings.
Best wishes,
Alexander
Agile 2025 workshop
Geo xR
Addressing planetary and societal challenges by integrating geospatial data science with spatial media
June 10th, 2025, Dresden, Germany
An AGILE sponsored initiative, co-sponsored by CogVIS and UX commissions
The goal of this event is toThe Geo xR workshop is part of a new AGILE initiative on eXtended Realities. Since the earliest developments of immersive virtual experiences (eXtended Realities), the geographic sciences have embraced the promises, opportunities, and challenges of this inherently spatial, multimodal medium; and with good reasons. Given the critically important role of the 2D map for millennia, with eXtended Realities now, there is simply no other better-fitting future medium for communication, education, decision- and policy-making that could be closer to the core interests of GIScience. The time is ripe for AGILE to take on leadership in the development, theoretical foundations, and agenda-setting role for a GIScience focus in xR and thus for Geo xR. eXtended Reality approaches have reached a level of maturity that allows for focusing on theories, opportunities, applications, and impact specifically for GIScientists and researchers in cognate fields. This workshop will thus bring like-minded AGILE members together to actively shape the research agenda of future developments and to give geoinformation science a prominent (and well-deserved) role in the advancements of eXtended Realities.
We strongly advocate for the AGILE community to take on leadership and an agenda-setting role in the theoretical, practical, and impactful development of eXtended Realities research within an ethical and reflective geographic focus. This initiative will provide a springboard for coordinating respective Geo xR research and activities, joint applications for funding, welcoming junior researchers into a thriving community, and increasing AGILE’s visibility in this rapidly developing field.
Topics include but are not limited to:
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Geospatial foundations of xR
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Immersive (geo) analytics
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Cartography in xR
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Co-creation and co-production of knowledge through immersive experiences
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(geo) spatial computing
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Geo xR and Geo AI
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3D modeling for immersive content generation
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Point-cloud based xR
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Gaussian splatting for xR
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Empirical research in xR on geospatial environments
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Emotion assessment in xR
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Perspective changing through immersive experiences
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Understanding scale through immersive technologies
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Collaborative virtual environments for geospatial applications
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Bringing leaders in information technology together from across the globe
What to submit:
Extended abstract of 2-4 pages as PDF, formatted using the agile-giss template as described in the formatting instructions on this page<https://agile-gi.eu/conference-2025/call-for-papers-2025>. Please include full author information; anonymization is not required. Submitted abstracts will be reviewed by members of the program committee / the organizers. Authors of accepted abstracts will be invited to present their work during the workshop. All accepted extended abstracts will be shared in electronic form with the participants of the workshop.
How and where to submit:
Please send your extended abstract via email to: jiayan.zhao at wur.nl
Important dates:
Submission of extended abstracts: April 10th, 2025 (end of day AoE)
Organization:
Contributing AGILE members:
Alexander Klippel, Wageningen University & Research, The Netherlands
Jiayan Zhao, Wageningen University & Research, The Netherlands
Sara Irina Fabrikant, University of Zurich, Switzerland
Zdeněk Stachoň, Masaryk University, Czechia
Petr Kubíček, Masaryk University, Czechia
Pyry Kettunen, Finnish Geospatial Research Institute, Finland
Fotis Liarokapis, CYENS - Centre of Excellence, Cyprus.
Contributing non-AGILE members:
Liang He, School of Environmental Science, Nanjing Xiaozhuang University, China
Ali Asadipour, Computer Science Research Centre, London, UK
Jan Oliver Wallgrün, Independent Researcher, Hamburg, Germany
Program committee:
Angela Schwering, University of Muenster, Germany
Peter van Oosterom, TU Delft, The Netherlands
Edward Verbree, TU Delft, The Netherlands
Stefan van der Spek, TU Delft, The Netherlands
Paulo Raposo, University of Twente, The Netherlands
Chris Kray, University of Muenster, Germany
Verena Griess, ETH Zurich, Switzerland
Jascha Gruebel, Wageningen University & Research, The Netherlands
Irma Kveladze, Aalborg University, Denmark
Chenyu Zuo, ETH Zurich, Switzerland
Link to main conference site:
https://agile-gi.eu/conference-2025
Prof. Dr. rer. nat. Alexander Klippel
Professor of Immersive Experiences and Sustainable Transitions
Science Advisor WANDER - XR Experience Lab
Cultural Geography Research Group (GEO), Wageningen University and Research
Email: alexander.klippel at wur.nl<mailto:alexander.klippel at wur.nl>
WANDER: https://wander.wur.nl/
GAIA building | Droevendaalsesteeg 3, 6708 PB, Wageningen
P.O Box 47, 6700 AA, Wageningen, The Netherlands
We cannot change the wind, but we can adjust the sails. (Probably Jimmy Dean)
Recent pubs:
Curi Braga, B., Long, J., Maksi, S., Sajjadi, P. K., Klippel, A., & Masterson, T. D. (2025). Immersive Virtual Reality Dietitian Improves Portion Control Self-Efficacy and Portion Size Estimation Accuracy. Journal of Nutrition Education and Behavior. Advance online publication. https://doi.org/10.1016/j.jneb.2025.01.010
Curi Braga, B., Sajjadi, P., Bagher, M., Klippel, A., Menold, J., & Masterson, T. (2025). The impact of visual fidelity on screen-based virtual reality food choices: A randomized pilot study. PloS One, 20(1), e0312772. https://doi.org/10.1371/journal.pone.0312772
Taylor, A. H., Wallgrün, J. O., Knapp, E. E., Klippel, A., & Sánchez, J. J. (2025). Being there: effectiveness of a 360-degree virtual tour for increasing understanding of forest treatments for fire hazard reduction in California, USA. Fire Ecology, 21(1). https://doi.org/10.1186/s42408-024-00345-0
Klippel, A., Hubert, J., Wallgrün, J. O., Murk, T., Henry, J., Verduijn, T., & Bruhn, T. (in print, 2025). V-CURRENTS: Virtual Collaborative Underwater Realities for Engagement and Novel Teaching Spaces. In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).. IEEE Digital Library.
Dane, G., et al. (2024). Experiencing the future: Evaluating a new framework for the participatory co-design of healthy public spaces using immersive virtual reality. Computers, Environment and Urban Systems, 114. https://doi.org/10.1016/j.compenvurbsys.2024.102194
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